its alive!
I have no motivation to blog at the moment, but I’m getting lots of code done. Latest screeny:
I’m opening windows and typing things. In other words, mouse and keyboard are working.
There’s a bit left to do - implementing a few more bitmap methods to speed up the graphics (fancy things with gradients and alphas, like Zune, are still sluggish) and fixing up mode selection stuff, then doing a bit of code cleanup and reshuffling, adding some comments, etc - then its done! I expect to be committing it next week sometime. First I have to fix up the build system to support it and move x11gfx.hidd
to use hostlib
, so you can take one without the other, and build for SDL without requiring X on your system.