The secret truth of cross-platform development

The secret truth of cross-platform development is that code is easy, but building is hard. My morning’s work:

https://github.com/mxe/mxe/pull/247 https://github.com/pioneerspacesim/pioneer/pull/2444 https://code.google.com/p/miniz/issues/detail?id=18 https://bugzilla.libsdl.org/show_bug.cgi?id=2120

With all these workarounds in place,  is now really close to running on SDL2 :)

Convert to SDL2